Since this last version, we've noticed that out on the range the following occurs:
- Client cannot "see" laser injects, either from CCP or from another a/c (workaround has been for client to inject their own lasers via CCP over top of the host's broadcast objects)
- Host does not observe client's weapon effects (however client can see both host and client effects!)
- ACMI review in Tacview does not register client's weapons or impacts, only hosts
Is this bug covered under the known "Tacpack option should also switch off objects sent from other clients" or is this something else altogether?
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