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X-Plane: overtaking 19 aircrafts

Posted: Fri Nov 17, 2017 12:00 am
by efa
hi,
X-Plane dev say using the open library:
https://github.com/kuroneko/libxplanemp
the limit of 19 aircrafts can be overtaken.
XSquawkBox/VATSIM and WorldTraffic use this library

"The aircraft are modelled in a different file format and rendered by a very different mechanism than the default X-Plane one. The models are designed for this purpose, so the performance is usually better than the default very-high-resolution X-Plane aircraft that are designed to be flown locally. And it doesn't have the limit of 19 aircraft"

Re: X-Plane: overtaking 19 aircrafts

Posted: Fri Nov 17, 2017 8:37 am
by Peter
Ah, that looks perfect, and could make a big difference. thanks!

Peter

Re: X-Plane: overtaking 19 aircrafts

Posted: Mon Nov 27, 2017 6:24 pm
by Flap
Hey,

I was just about to suggest this, but I found this post :)

I think its a better way for JoinFS to use this multiplayer lib. For several reasons, mainly performance and model matching. There is a big CSL pack available on the XP forum, that works with this libxplanemp. https://forums.x-plane.org/index.php?/f ... -packages/

These models animate Gear, Landing lights, Flaps and Speedbrakes. Because these models are relative low poly it barely has impact on the fps. When using these models, there is way more choice for model matching, you are no longer depended of the .acf aircraft you have installed. And yes this bypasses the 19 aircraft limit, you can just turn off AI aircraft.

I hope this helps, and keep up the good work!

Thanks, Flap

Re: X-Plane: overtaking 19 aircrafts

Posted: Wed Nov 29, 2017 8:47 pm
by IronCondor
This would be fantastic. I am starting to switch my sim over to X plane. I am curious to know will have a future updated library not using .acf files, see P3D, FSX, etc. traffic while flying together. Great software. Keep up the good work!

Re: X-Plane: overtaking 19 aircrafts

Posted: Wed Nov 29, 2017 9:41 pm
by Peter
IronCondor wrote:This would be fantastic. I am starting to switch my sim over to X plane. I am curious to know will have a future updated library not using .acf files, see P3D, FSX, etc. traffic while flying together. Great software. Keep up the good work!


Thanks.

Whichever library you have installed, the current JoinFS model matching will still apply. So whatever aircraft are added from P3D/FSX you will be able to choose your own substituted model or use a default.

Peter

Re: X-Plane: overtaking 19 aircrafts

Posted: Wed Nov 29, 2017 9:51 pm
by IronCondor
Will switching between simulators cause an issue for the aircraft model matching? For example, reading through the manual I could not find an explanation on what happens when switching between the two. It looks like I have to rescan the models. I also completely understand that XP interation is new.

Re: X-Plane: overtaking 19 aircrafts

Posted: Wed Nov 29, 2017 9:59 pm
by Peter
No, you don't need to re-scan, JoinFS saves separate scans, and model matching, for each simulator. If you find that it isn't doing that then post it as a bug, thanks.

Peter

Re: X-Plane: overtaking 19 aircrafts

Posted: Wed Nov 29, 2017 10:04 pm
by IronCondor
Thanks Peter. Will do.

Hopefully, in the future XPlane with model matching changes and we can all enjoy this product cross platform.

Thanks!

Re: X-Plane: overtaking 19 aircrafts

Posted: Sun Dec 03, 2017 12:53 pm
by goSammy1971
Hi,

i have tested JoinFS with XP, but using only the installed flyable aircrafts give me a
modell matching that for nearly 90% cant be matched. The idea to use the ressource
friendly way with the Library would be a great step for usability and by reduced
performance impact for stability.

When implementing this, take a look for the CSLS and the Bluebell libraries.

I hope then in a near future i can join group flights of my virtual airline friends.

Sammy

Re: X-Plane: overtaking 19 aircrafts

Posted: Sun Dec 03, 2017 3:31 pm
by Peter
Thanks, Sammy.

Coming soon. Watch this space. ;)

Peter