Help testing 'Third Party Events' 0x11000 - 0x1100A

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Peter
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Joined: Fri Sep 23, 2016 8:51 am

Help testing 'Third Party Events' 0x11000 - 0x1100A

Postby Peter » Tue Oct 24, 2017 8:51 am

Hi,

If anyone uses or develops add-ons that use something called 'third part events', at some point could you try version 1.2.9? I've added support for the first ten events in the range 0x11000 - 0x1100A. However, I'm not familiar with any add-ons that use these events so I'm unable to actually test it myself. If someone could also recommend an aircraft that does use these then I'll be able to make better progress on it.

Thanks,
Peter

Tisor
Posts: 65
Joined: Fri Nov 04, 2016 10:09 am

Re: Help testing 'Third Party Events' 0x11000 - 0x1100A

Postby Tisor » Tue Oct 24, 2017 9:47 am

Peter wrote:Hi,

If anyone uses or develops add-ons that use something called 'third part events', at some point could you try version 1.2.9? I've added support for the first ten events in the range 0x11000 - 0x1100A. However, I'm not familiar with any add-ons that use these events so I'm unable to actually test it myself. If someone could also recommend an aircraft that does use these then I'll be able to make better progress on it.

Thanks,
Peter


You can use ModelConverter X to show Modeldef.xml and look for those EventIDs on cockpit animations or check on the XML Gauges for them. Sadly I've checked all my normal addons and couldn't find any using those IDs.

As a parallel question, with this you can also implement the custom LVars (as used on some AirTankers addons) or they are a completely different business?


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