Same users in multiple servers

Any questions regarding JoinFS.
vgbaron
Posts: 13
Joined: Sun Jun 04, 2017 3:23 am

Same users in multiple servers

Postby vgbaron » Sat Feb 23, 2019 5:52 pm

Was trying out test 4.29

Global was not ticked

I joined three different sessions and noticed that there were many users with the same name in the sessions. Is this normal?

Vic

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Peter
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Posts: 1459
Joined: Fri Sep 23, 2016 8:51 am

Re: Same users in multiple servers

Postby Peter » Sat Feb 23, 2019 8:49 pm

I just tried a quick test with version 29. Joined a couple of hubs and couldn't see any problems. Are you looking at the User list?

Peter

vgbaron
Posts: 13
Joined: Sun Jun 04, 2017 3:23 am

Re: Same users in multiple servers

Postby vgbaron » Sun Feb 24, 2019 1:59 am

Yes. I started Joinfs - view hubs - selected skypark and join from hubs dialog - view users - that's screen cap FSJ01

click network green button - on hubs select Flyboys and join from hubs - view users - screencap FSJ02

Many of the users are shown in both screwencaps.

Vic
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FSJ01 (Large).jpg
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Peter
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Re: Same users in multiple servers

Postby Peter » Sun Feb 24, 2019 6:20 am

If you look at the hub list both of the hubs you joined are in the global session, therefore you’ll see the same users whichever one you join. There is only one global session.

Peter

vgbaron
Posts: 13
Joined: Sun Jun 04, 2017 3:23 am

Re: Same users in multiple servers

Postby vgbaron » Sun Feb 24, 2019 7:50 pm

Ah - ok, that makes sense.

Thanx!

Vic

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Grumpy
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Joined: Mon Oct 10, 2016 2:30 am

Re: Same users in multiple servers

Postby Grumpy » Sun Feb 24, 2019 9:38 pm

Peter, does this mean that if someone has a hub, and injects heaps of AI and "Automated 747s" into the global scene, we will get all that stuff as well?

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Peter
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Joined: Fri Sep 23, 2016 8:51 am

Re: Same users in multiple servers

Postby Peter » Sun Feb 24, 2019 10:50 pm

Grumpy wrote:Peter, does this mean that if someone has a hub, and injects heaps of AI and "Automated 747s" into the global scene, we will get all that stuff as well?


At the moment you can use the 'ignore' option, but I'm thinking about other possibilities as well, such as object limits, options for non AI aircraft etc.

Peter


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