Multiplayer Voice

Suggestions, ideas and general discussion about JoinFS.
blue_ice
Posts: 26
Joined: Sat Feb 25, 2017 11:31 am

Re: Multiplayer Voice

Postby blue_ice » Sun Nov 05, 2017 12:34 pm

Looks great

kc10b747fe
Posts: 4
Joined: Wed Mar 01, 2017 6:04 am

Re: Multiplayer Voice

Postby kc10b747fe » Wed Nov 08, 2017 4:38 am

Haven't had a chance to check the app out yet, (work and all) but planning on it in a couple of days. . Is this a plugin to team speak server or client, or a stand alone. Install directions would help out tremendously. Thanks again for all the development work for the community

ATC Roo
Posts: 316
Joined: Sun Oct 16, 2016 9:24 am

Re: Multiplayer Voice

Postby ATC Roo » Wed Nov 08, 2017 8:11 am

It's standalone.
If you run a voice server for your group now, then you can have that open chatting to a group and SIMCOM X open in the background listening/talking on that too.

I've added an installer which will place an icon on the desktop.
Just run the installer.
It can be removed from add and remove programs afterwards.

To use it one person will need to tick the server tick box whilst the others connect to that server.

This is the first version so expect a few bugs, I've already ironed a few out.

If it proves popular I'll investigate trying to make it serverless (so to speak) else it's a project to work on when I'm bored.

Knersuss
Posts: 11
Joined: Wed Dec 20, 2017 7:18 pm

Re: Multiplayer Voice

Postby Knersuss » Wed Dec 20, 2017 8:25 pm

Thank you,

This looks promising

ATC Roo
Posts: 316
Joined: Sun Oct 16, 2016 9:24 am

Re: Multiplayer Voice

Postby ATC Roo » Wed Dec 20, 2017 11:33 pm

Let me know how it works.
I'm afraid I haven't had the time to test it fully.

Knersuss
Posts: 11
Joined: Wed Dec 20, 2017 7:18 pm

Re: Multiplayer Voice

Postby Knersuss » Fri Dec 22, 2017 4:25 pm

Ok, I have tried it.

The moment it tries to connect to P3D V4.1 I get a simconnect error and that is the end of the program.
I have tried starting it with and without admin rights but same story every time.
It seems thatthere is a mismatch with simconnect??

I would love to help you fix it if you can point me in the right direct to assist?

ATC Roo
Posts: 316
Joined: Sun Oct 16, 2016 9:24 am

Re: Multiplayer Voice

Postby ATC Roo » Fri Dec 22, 2017 10:39 pm

Thanks.
That's one I didn't know about so I'll look in to it.

The program can be used with no SIM open too.

Knersuss
Posts: 11
Joined: Wed Dec 20, 2017 7:18 pm

Re: Multiplayer Voice

Postby Knersuss » Sat Dec 23, 2017 4:04 pm

ok thanks,

How do we run i without SM?

ATC Roo
Posts: 316
Joined: Sun Oct 16, 2016 9:24 am

Re: Multiplayer Voice

Postby ATC Roo » Fri Dec 29, 2017 11:14 pm

I managed to test with somebody over Christmas.

My little App isn't ready yet as I found a few issues.
I'll post here when I've tested after some fixes.

kc10b747fe
Posts: 4
Joined: Wed Mar 01, 2017 6:04 am

Re: Multiplayer Voice

Postby kc10b747fe » Sat Dec 30, 2017 4:14 pm

Had problems opening SIMCOM X. I'm sure I'm doing something wrong. Thanks for your support to the community.


Received the following error from Microsoft.NET Framework
Unhandled exception has occurred.

"Could not load file or assembly "Microsoft.Flight Simulator.Simconnect.dll" or one of its dependencies. The specified nodule cannot be found.
The details are listed below.

ee the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.FlightSimulator.SimConnect.dll' or one of its dependencies. The specified module could not be found.
File name: 'Microsoft.FlightSimulator.SimConnect.dll'
at SIMCOM_X.Form1.DefWndProc(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)




************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
SIMCOM X
Assembly Version: 1.0.5.0
Win32 Version: 1.0.5
CodeBase: file:///C:/SIMCOM%20X/SIMCOM%20X.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2053.0 built by: NET47REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2117.0 built by: NET47REL1LAST
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


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